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Written by dmbaggett
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January 28, 2007 |
I wrote this game as a demo of Game Workbench - a game development library written by Neil Forsyth and me. It's interesting-looking (Tim Trzepacz did all the graphics) and has cool sound (mostly Kraftwerk samples), but the gameplay is pretty mediocre. It's basically Tetris on a hexagonal plane. I didn't know much about gameplay when I wrote this, and the basic problem with this game is that the 2D format leaves too many degrees of freedom for the player to be mentally challenged. As a result, this game is mainly a dexterity challenge.
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Graphics : 9
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Sound : 10
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Gameplay : 5
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Overall : 7
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© 2001 - 2004 by "Atari Legend". All rights reserved.
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I don't live here anymore, so don't mail anything to this address.
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This title screen (designed by Tim Trzepacz) implies that anyone knew who I was, which was certainly not the case. Well, Tim did...
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Cool rotating intro logo created with Animatc II -- another neat ST program I wrote that never really saw the light of day.
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Tetris with hexagons -- cool! Or is it?
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