NEW OR UPDATED ARCADE CORES

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ericgus
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Re: NEW OR UPDATED ARCADE CORES

Postby ericgus » Tue Feb 28, 2017 11:51 pm

vebxenon wrote:Few days ago I downloaded all his arcade cores, except the new update from Pac Man :( . I hope he will return or somebody will remake his work... He was also working in several console and computer cores.


You should throw them up on a locker somewhere.. I got a few as well but not recent ones..

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Newsdee
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Re: NEW OR UPDATED ARCADE CORES

Postby Newsdee » Wed Mar 01, 2017 12:03 am

ericgus wrote:copyright infringement notices?


He could still publish his code minus the copyrighted part.

I guess this shows the need to have a core load data externally to avoid such problems. But obviously that's harder to write since you need to grab the files from the SD card and store them in memory.

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Re: NEW OR UPDATED ARCADE CORES

Postby NML32 » Wed Mar 01, 2017 12:36 am

Where would be a good place to upload the cores? I grabbed many of his working arcade cores including Pacman.

ericgus
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Re: NEW OR UPDATED ARCADE CORES

Postby ericgus » Wed Mar 01, 2017 4:09 am

NML32 wrote:Where would be a good place to upload the cores? I grabbed many of his working arcade cores including Pacman.


Well you could try mega.nz but I dont know the pros or cons of various places..

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Re: NEW OR UPDATED ARCADE CORES

Postby Sorgelig » Wed Mar 01, 2017 6:02 am

May be problem not in copyrights... May be he was upset by something/someone.

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RobertK
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Re: NEW OR UPDATED ARCADE CORES

Postby RobertK » Wed Mar 01, 2017 1:47 pm

I'm glad to announce that Gehstock's repository is back again ("joined 7 hours ago"):
https://github.com/Gehstock

:thumbs:

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Re: NEW OR UPDATED ARCADE CORES

Postby NML32 » Wed Mar 01, 2017 1:53 pm

That's great news.

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DrOG
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Re: NEW OR UPDATED ARCADE CORES

Postby DrOG » Wed Mar 01, 2017 2:13 pm

SUPER!!!

I really like these old arcade games, but have very little time to play with them.

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vebxenon
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Re: NEW OR UPDATED ARCADE CORES

Postby vebxenon » Wed Mar 01, 2017 2:40 pm

Yeah :cheers: :cheers: :cheers: Good news! :D

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Re: NEW OR UPDATED ARCADE CORES

Postby ericgus » Wed Mar 01, 2017 4:31 pm

RobertK wrote:I'm glad to announce that Gehstock's repository is back again ("joined 7 hours ago"):
https://github.com/Gehstock

:thumbs:


Does his new repository on github contain his updated cores or is it just a direct clone of the main mist repository.?

Has anyone checked if they are his updated cores?

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RobertK
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Re: NEW OR UPDATED ARCADE CORES

Postby RobertK » Wed Mar 01, 2017 6:58 pm

https://github.com/Gehstock/Mist_Cores/ ... ter/Arcade

All his arcade cores seem to be there...

The last arcade core I downloaded was the Phoenix core dated 2017-02-09 15:33. The current Phoenix core is binary different and 1KB bigger. Maybe he made a complete rebuild.

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Re: NEW OR UPDATED ARCADE CORES

Postby DrChaos » Thu Mar 02, 2017 7:58 am

That's really good news. I only came here to look if there is news regarding this, because he did a lot of great work recently, so I am very relieved. Thank you Gehstock!

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Re: NEW OR UPDATED ARCADE CORES

Postby Lroby74 » Thu Mar 02, 2017 10:37 pm

Hello,
i've tried all updated cores and option in OSD for rotating screen doesn't works.
This happens on all cores where this option is avaiable

i've tried to save settings and reset core too but no changes :(

Greetings
Roberto

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Re: NEW OR UPDATED ARCADE CORES

Postby Lroby74 » Thu Mar 02, 2017 10:37 pm

Hello,
i've tried all updated cores and option in OSD for rotating screen doesn't works.
This happens on all cores where this option is avaiable

i've tried to save settings and reset core too but no changes :(

Greetings
Roberto

NML32
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Re: NEW OR UPDATED ARCADE CORES

Postby NML32 » Thu Mar 02, 2017 11:00 pm

Lroby74 wrote:Hello,
i've tried all updated cores and option in OSD for rotating screen doesn't works.
This happens on all cores where this option is avaiable

i've tried to save settings and reset core too but no changes :(

Greetings
Roberto



The Rotate Screen setting in the OSD doesn't physically rotate the screen It rotates the direction of the Joystick controls 90°
You still need to rotate your screen.

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Re: NEW OR UPDATED ARCADE CORES

Postby Lroby74 » Sat Mar 04, 2017 11:11 pm

[/quote]


The Rotate Screen setting in the OSD doesn't physically rotate the screen It rotates the direction of the Joystick controls 90°
You still need to rotate your screen.[/quote]


Oh, thank you, now i understood :(

Greetings
Roberto

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vebxenon
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Re: NEW OR UPDATED ARCADE CORES

Postby vebxenon » Mon Mar 06, 2017 1:15 pm


DanyPPC
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Re: NEW OR UPDATED ARCADE CORES

Postby DanyPPC » Mon Mar 06, 2017 5:34 pm

Thanks a lot !
:)

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vebxenon
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Re: NEW OR UPDATED ARCADE CORES

Postby vebxenon » Mon Mar 06, 2017 10:41 pm

Well, thanks to Gehstock! :D

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Re: NEW OR UPDATED ARCADE CORES

Postby DrChaos » Tue Mar 07, 2017 9:41 am

Yes, thanks a lot. I have looked into some of the readme files, I assume "analog" controls refers to the d-sub controls?

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Re: NEW OR UPDATED ARCADE CORES

Postby DanyPPC » Tue Mar 07, 2017 10:53 am

I think that "analog" refers to the DB9 ports of the MIST.

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vebxenon
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Re: NEW OR UPDATED ARCADE CORES

Postby vebxenon » Wed Mar 08, 2017 6:57 am


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vebxenon
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Re: NEW OR UPDATED ARCADE CORES

Postby vebxenon » Wed Mar 08, 2017 6:57 am

DanyPPC wrote:I think that "analog" refers to the DB9 ports of the MIST.


Yes, you're right. Yesterday I tested all the cores, and that's the "analog" control :)

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vebxenon
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Re: NEW OR UPDATED ARCADE CORES

Postby vebxenon » Thu Mar 09, 2017 8:51 am

And yesterday, new updates were done on several arcade cores again :)

https://github.com/Gehstock/Mist_Cores/ ... ter/Arcade

Thanks Gehstock!

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Re: NEW OR UPDATED ARCADE CORES

Postby NML32 » Wed Mar 15, 2017 10:16 pm

Gehstock fixed Cosmic Avenger bomb issue.

https://github.com/Gehstock/Mist_Cores/ ... ter/Arcade

Thanks Gehstock


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