(Kickstarter) Shadow Gangs: 80's ninja arcade action revival

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(Kickstarter) Shadow Gangs: 80's ninja arcade action revival

Postby shadowgangs » Sat Dec 05, 2015 11:13 pm

Hi everyone;

I am excited to announce that the Shadow Gangs Kickstarter is now live here:

https://www.kickstarter.com/projects/18 ... on-revival

Please share the news! and thank you!

https://www.youtube.com/watch?v=iFuZFODMebI

The kickstarter date is now set, it's the 25th of June 2016

I am happy to announce that the Shadow Gangs demo is now available in the downloads section here.

A new video has been uploaded here:
https://www.youtube.com/watch?v=iy-ZpxWKEaQ

I would like to introduce a new game in the making, It's not Atari ST related but is inspired by some of the great arcade games of the Atari ST era of the mid to late 80's.
The game is Shadow Gangs, and has the look and feel and games like Shinobi, Dragon Ninja and other Arcade ninja games of the era.

Here are some pictures of the game, a music track of the demo level, hope you like it!

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Last edited by shadowgangs on Fri Jun 24, 2016 7:25 pm, edited 5 times in total.

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Re: Introducing "Shadow Gangs" an 80's arcade inspired ninja action game.

Postby LaurentS » Sun Dec 06, 2015 9:43 am

It looks really nice.
What about a falcon port ?

Regards

Laurent

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Re: Introducing "Shadow Gangs" an 80's arcade inspired ninja action game.

Postby dma » Sun Dec 06, 2015 10:16 am

Feels nice, cool sprites and music, looking forward to it!

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Re: Introducing "Shadow Gangs" an 80's arcade inspired ninja action game.

Postby shadowgangs » Sun Dec 06, 2015 1:40 pm

LaurentS wrote:It looks really nice.
What about a falcon port ?

Regards

Laurent


Thank you. I am all of a falcon port.
If there is a programmer interested in doing it, he can contact me and we can discuss it.

I am also looking for a Megadrive and Neo Geo programmer for a potential back port to these platforms, so if anyone is interested please let me know.

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Re: Introducing "Shadow Gangs" an 80's arcade inspired ninja action game.

Postby shadowgangs » Tue Dec 29, 2015 11:22 pm

Not yet a video, but I can see it in the horizon.

I started the Gui work after having done the game mechanics , being confident in them and having the demo level done.

Meanwhile, here is an actual in-game picture showing more action than the previous ones.

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Re: Introducing "Shadow Gangs" an 80's arcade inspired ninja action game.

Postby shadowgangs » Mon Feb 08, 2016 1:34 am

I thought I give a new Shadow Gangs update.

Product is near finished, a new great soundtrack is in the works, the musician sent me a new extract of it and it sounds fabulous. I'll put it for download as soon as I get it.

I know I always say a video is coming soon, or the demo soon...but this game is hard work and especially I want it to be the great product I am hoping it will be.

In any case, the demo should be out before the end of March.

Here is some pictures of the game running the latest build.

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Re: Introducing "Shadow Gangs" an 80's arcade inspired ninja action game.

Postby shadowgangs » Tue Feb 16, 2016 10:37 pm

Hi Everyone;

I would like to share with you some good news, this month's last weekend I will meet the game background artist Toni Galvez, and we'll be making videos of the game.
So an actual game video will be available before the end of this month.

Another great news, I received Shadow Gangs's second and final music track for the demo.

Please find it here, it manages to be even better than the first track, I kept listening to it the whole day and still do now.

It is an exciting prospect to imagine the whole game having music of this quality from start to finish, which was my objective but I feel lucky to work with such a talented artist.

For you guys that wanted a ninja instead of Dan, Dan will transform to a ninja (you'll still play Dan for those that like him the way he is now, but he will transform to a ninja mid level (so he can use the sword and other ninja powers)).

Here an image showing Dan in ninja suit, as well as the first mission boss:
Image

More detail on the news section of game website.

Hope you like it!

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Re: Introducing "Shadow Gangs" an 80's arcade inspired ninja action game.

Postby dma » Sat Feb 20, 2016 2:53 pm

Those screenshots are crying for animation. :)

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Re: Introducing "Shadow Gangs" an 80's arcade inspired ninja action game.

Postby shadowgangs » Sat Feb 20, 2016 7:10 pm

dma wrote:Those screenshots are crying for animation. :)

Thank you, a video is coming this end of the month (and a playable demo soon after).

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Re: Introducing "Shadow Gangs" an 80's arcade inspired ninja action game.

Postby calimero » Sun Feb 21, 2016 10:10 am

can't wait! :) very good looking
using Atari since 1986.http://wet.atari.orghttp://milan.kovac.cc/atari/software/ ・ Atari Falcon030/CT63/SV ・ Atari STe ・ Atari Mega4/MegaFile30/SM124 ・ Amiga 1200/PPC ・ Amiga 500 ・ C64 ・ ZX Spectrum ・ RPi ・ MagiC! ・ MiNT 1.18 ・ OS X

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Re: Introducing "Shadow Gangs" an 80's arcade inspired ninja action game.

Postby shadowgangs » Thu Feb 25, 2016 12:25 am

calimero wrote:can't wait! :) very good looking

Thank you.

Just a quick update, I received the final version of both Shadow Gangs music tracks.
Find them here:
Burning Fist
Shadow Gangs Theme

The video is of course coming this weekend!

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Re: (Video) "Shadow Gangs" an 80's arcade inspired ninja action game.

Postby shadowgangs » Sun Feb 28, 2016 1:11 am

Hi everyone;
Video now available here:
https://www.youtube.com/watch?v=WX_mo0soMqs

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Re: (Video) "Shadow Gangs" an 80's arcade inspired ninja action game.

Postby dma » Sun Feb 28, 2016 7:28 am

The gameplay seems very cool, with a challenging enemies flow.

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Re: (Video) "Shadow Gangs" an 80's arcade inspired ninja action game.

Postby shadowgangs » Sun Feb 28, 2016 10:45 am

dma wrote:The gameplay seems very cool, with a challenging enemies flow.

Thank you, in the end it's the gameplay that is the most important.
The eventual full game will have much more diversified enemies and gameplay elements in it. (Especially one from Dragon Ninja).

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Re: (Video) "Shadow Gangs" an 80's arcade inspired ninja action game.

Postby shadowgangs » Sun Apr 03, 2016 9:34 pm

I thought I'll give a new Shadow Gangs update.

The game is being updated every day, the new backgrounds are under way and they will look nothing like the originals. They will be very detailed and will have an extra parallax layer that will add a lot of atmosphere to the game.

Shadow Warriors is now my inspiration in relation to the backgrounds variations and amount of static object, so expect a completely different and better looking backgrounds.

Other fixes are related to engine fixes, 3 checkpoints instead of 1, new knifeman with a new flying attack type, better AI, fixed camera, some prone guys will now stand up when Dan is near (not all will stand up!) and many fixes and new features have gone in.

I leave you with Dan in ninja form, hope you like it:

Image

and the end boss of one of the games mission (yes, Freddy!):
Image

Development is still going on, stay tuned!

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Re: (Video) "Shadow Gangs" an 80's arcade inspired ninja action game.

Postby shadowgangs » Thu May 12, 2016 10:48 pm

Hi Everyone;

Finally I am proud to present the new Shadow Gangs, with new backgrounds (pictures bellow), and many more fixes and enhancements that pictures can't convey.

I am also excited to announce that the Shadow Gangs demo, and the new and final pre Kickstarter video will be both available at the same time at the end of next week, Saturday or Sunday, most probably Sunday 22nd of May.

Aside from preparing the demo, I will now prepare for the kickstarter campaign. To this end, I am going to dress up in big detail what

Shadow Gangs is about, what enemies are there, what levels, what new weapons can Dan and his ninja form use, how they can use it, and what

the ninja form add to Dan capability wise.

Rendez-vous at the end of next week, the demo will be available then for download (pc version), and a new video and final video will be uploaded, and I will also announce the kickstarter date!

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Re: (Demo) "Shadow Gangs" an 80's arcade inspired ninja action game.

Postby shadowgangs » Sun May 22, 2016 8:37 am

I am happy to announce that the Shadow Gangs demo is now available in the downloads section here.

It's the PC version, it should run fine on a 1ghz PC with Intel graphics, but let me know if you have any issues running it.
You may need to install Visual C++ 2015 Redistributable here if the Demo won't start, I didn't need to but just in case.

A new video has been uploaded here:
https://www.youtube.com/watch?v=iy-ZpxWKEaQ

A new music track is also available, here or in the downloads section. It's included in the demo and can be heard if you finish the demo.

The kickstarter date is now set, it's the 25th of June 2016. If you liked the demo and want this game to materialise, please contribute to the crowdfunding.

These kind of games like Shadow Gangs won't be brought back by big game companies, or the likes of Sega, Capcom etc...., they all seem to have moved to 3D and other new fancy gameplay styles etc..., so don't wait for them to release something like Shadow Gangs.

Also feedback on the game all over the internet, here and friends has been very important, and this new demo is showing that. Apart from the new backgrounds, many enhancements and fixes have gone in.

I really hope you enjoy it!

Image

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Re: (Demo) "Shadow Gangs" an 80's arcade inspired ninja action game.

Postby shadowgangs » Wed May 25, 2016 9:36 pm

Just to say that I received enough feedback about the difficulty being too hard even in easy mode, so I added 3 more checkpoints on all difficulty modes, and lessened the number of dangerous situations in easy mode.

It should be an easy ride now.
(In easy, other modes are still challenging).

New demo version available at the same place here.

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Re: (Demo) "Shadow Gangs" an 80's arcade inspired ninja action game.

Postby shadowgangs » Thu Jun 16, 2016 11:48 pm

Hi everyone;

I uploaded a new video of me playing in hard mode with melee only (mostly, one miss near the end), and no deaths.

The game also had a speed increase for Dan (and some enemies to keep the balance), as well as sharper melee attacks.
I think it plays much better than before.
Many other fixes has gone in.

In relation to the kickstarter, Dan in ninja form will have an assault rifle as projectile weapon, I think it's much better this way than having some kind of fire shuriken or super shuriken or the like which was my original intention.

Here is the video that I wanted to do before the kickstarter to show the game potential more:

https://www.youtube.com/watch?v=GRUY-PzgsH4

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Re: (Kickstarter) Shadow Gangs: 80's ninja arcade action revival

Postby shadowgangs » Fri Jun 24, 2016 7:25 pm

Hi everyone;

I am excited to announce that the Shadow Gangs Kickstarter is now live here:

https://www.kickstarter.com/projects/18 ... on-revival

Please share the news! and thank you!

https://www.youtube.com/watch?v=iFuZFODMebI

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Re: (Kickstarter) Shadow Gangs: 80's ninja arcade action revival

Postby shadowgangs » Sat Jul 23, 2016 11:47 am

Hi Everyone;

The Shadow Gangs kickstarter is in it's final hours, and I would like to let anyone who is interested but hesitated for some reasons about the enhancements and changes that the full version will have:

-If the graphic style is an issue, there will be filters available to add scanlines or any other full screen shader effects that are
available already for emulators like Mame, Winuae etc...

-Also concerning the graphics, all the characters will be drawn by the same artist who did Dan and the ninajs, this will ensure coherent art and of higher quality.

-The animations frames will be double or tripled in some animation types (dying animation and others).

-A lot of special effects will be added, some using shaders or with added shaders. Blood, bullet trails, better bullet effects, hit effets,
smoke etc...these will make the screen busier.

-If you didn't like the game because of lack of diversity, there will be a lot more interactions, Dan will have an inventory to store
sepcial weapons and sepcial attacks (magic), there will be elements of search, recovering money, freeying all types of hostages, some
elements of adventure/exploration too like using the ninja double jump to get to secret areas.

-The ninja form will allow Dan to take one hit without dying (but will cause him to revert to his fighter form). Also the ninja form will be available at about 10 to 15% of the level start.
This will put the difficult a lot down.

-And many many more enhancements and fixes. A full list is in the Kickstarter page.


I would like also to ask you to actually play the current demo, to get a real feel of the game and see it actually on your screen not just on videos.

Bellow is the new Dan as ninja which is being done now by the sprite artist, and the first frames of the attack drone.

Also, if the game succeeds the Kickstarter, all backers without exceptions will get regular milestone builds.

Many thanks!


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Re: (Kickstarter) Shadow Gangs: 80's ninja arcade action revival

Postby shadowgangs » Tue Oct 11, 2016 8:20 pm

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Hi everyone;

I didn't post any update from the time of the Kickstarter end, but I would to let you know that Shadow Gangs development is ongoing.

The scope of the game, and the quality is also getting a big lift, with many improvements and enhancements.

Also, now it will be more an action/adventure, with many secrets to find/items to use, than a pure action game.

Above is the mission 4 boss (actual in-game sprite), more info and updates on the website.

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Re: (Kickstarter) Shadow Gangs: 80's ninja arcade action revival

Postby shadowgangs » Sun Dec 18, 2016 9:35 pm

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Hi everyone;

I would like to show some new progress pictures.
Showing mission 4 boss, also more pictures on the website.

The task ahead is huge but the game is progressing step by step towards completion one day.

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Re: (Kickstarter) Shadow Gangs: 80's ninja arcade action revival

Postby shadowgangs » Tue Jan 03, 2017 10:54 pm

wip1



I wanted to share a WIP of Shadow Gangs, showing here boss Freddy.

Still not polished, very buggy, no proper sounds or effects, and many sprites of Dan here will be changed (walk animation and anything which doesn't look good).
Also Video quality is not great, I made it with an underpowered laptop.

But I wanted to share with you this to show this game is progressing.

Hope you like it!.


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Re: (Kickstarter) Shadow Gangs: 80's ninja arcade action revival

Postby shadowgangs » Sat Jan 28, 2017 10:10 pm



Hi everyone;

Showing Shadow Gangs boss 1 Collin, hope you like!



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