The ST version of Ghouls 'n' Ghosts is, bluntly, full of faults. From the "Continue" screen that mis-reports the number of credits remaining and eventually displays a corrupted graphical blob, to the wide variety of gamplay glitches. One level contains a group of enemies that simply can't kill you, while the next randomly spawns monsters ON TOP of the player with no warning and no way to avoid them. The collision detection is varied, overly forgiving in some cases and massively unfair in others. There's a great many "What killed me?!" moments and there are quite a few graphical problems which shall be covered later. Yes, it seems this title was rushed out of the US Gold gates with little real testing, and it has a number of problems high enough to kill most games dead. Somehow, though, they don't.