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June 10, 2020 by ST Graveyard
Hellgate was one of the most notorious of the FPS releases on the ST, hated and loved at the same time. An accomplishment, considering it was programmed in STOS 3D. What were they thinking? We let programmer David Walters explain...
May 29, 2020 by ST Graveyard
There is a new game in the works called Vergeworld : Icarus rising. The game will be available on a whole lot of 68K machines, including the Atari ST. We talked with story writer and community manager Dawid and went indepth on the game. Check it out.
March 15, 2020 by Marcer
Thanks must go to my atm favorite Original supplier:
Kristian aka Krilar.
Many boxscans and Kryoflux dumps. all the Dumps will hopefully be able for download here, when our Web coders find free-time to haxxor it.
Meanwhile, you can atleast enjoy the boxscans and game infos.
December 9, 2019 by ST Graveyard
I have been a long time fan of Darren Doyle. This scener is responsible for the amazing Atari ST Gamer magazine and the Atari Crypt magazine. I love his visual style, which reminds me of the good ol' days of computer magazines. A few weeks ago the result of his succesfull Kickstarter, the book Atari : A Visual History, was brought to my door by the postman. What an amazing treat. Enjoy this indepth interview in which Darren talks about his experiences in starting a publishing company for books and retro games.
November 30, 2019 by ST Graveyard
Last week a nice package came in the mail. Finally, the 2 volumes of We Love Atari made it to my doorstep. These books by Karl Morris ooze passion and a true love for Atari. I was so impressed by the depth and amount of historical detail found in these books, I just had to contact Karl for an interview to find out how it all started.
October 16, 2019 by ST Graveyard
Dma-Sc is a nick that regularly pops up in the scene. In real life, this chip musician goes by the name of Mathieu Stempell. I met Mathieu at the STNICCC party in 2015 and while he is one of the most important Atari ST chiptuners of the past years, he has such a nice and down to earth personality. Check out the interview to learn more about his past and his future plans.
Omega was released around 1988 or 1989 for numerous platforms, from 8-bitters like the Apple II through to 16/32-bit platforms like the Atari ST (and Amiga?) where I experienced it. Let me quickly summarize and say...its a game whereby you assemble and arm robotic tanks and 'script' or 'code' their behaviour for combat in an area filled with other 'coded' tanks.
August 10, 2005 by skeezixMore
Amiga was founded by former Atari employee Jay Miner in 1982.
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