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Let's take a history class and delve deep into the past of Atari Legend. Or maybe you are curious and want to take a peak at what is still to come? Who are the people behind this project? Or maybe you feel like helping out? Check out this section. More

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Release day #19: Fashion Chipmusic Editor v1.1

December 19, 2018 by muguk

News illustration image Just in case you only thought we were going to offer you yet another Infocom game, here's a special curveball that Brume found and preserved: Fashion's Chipmusic Editor v1.1.

Suffice to say that this was thought to be lost and was probably rarer than hen's teeth, until today!

The editor comes with a single music track for you to load in called 'Rebels'. A quick hint: close the Disk Op window in order to start the track playing.

Download this rare gem here.

Now go and get composing some tunes!

Day 18 : Wishbringer

December 18, 2018 by ST Graveyard

News illustration image We continue once more with another Infocom title. Today we bring you Wishbringer. Grab the download here.

From Wikipedia : Wishbringer: The Magick Stone of Dreams is an interactive fiction computer game written by Brian Moriarty and published by Infocom in 1985. It was intended to be an easier game to solve than the typical Infocom release and provide a good introduction to interactive fiction for inexperienced players, and was very well received.

Advent release day #17: Hitchhiker's Guide (Solid Gold edition)

December 17, 2018 by muguk

News illustration image The Infocom version of The Hitchhiker's Guide to the Galaxy became a fan favourite; it was one of five top-selling Infocom games to be produced in Solid Gold versions, with a built-in hint system not included in the originals. And AL are releasing it today!

The Hitchhiker's Guide to the Galaxy is an interactive fiction game based on the comedic science fiction series of the same name.

It was designed by series creator / original book author Douglas Adams along with Infocom's Steve Meretzky. It was first released in 1984 for the Apple II, Macintosh, Commodore 64, CP/M, MS-DOS, Amiga, Atari 8-bit family and Atari ST. It was Infocom's fourteenth game.

As part of CB's project to ensure that all of the Infocom adventures are made available, and that they are all using the latest versions of the game files, this is the Solid Gold edition. This was never officially released on the Atari ST back in the day.

You can grab today's download using this link.

If you like Infocom's interactive fiction games, then check out our Advent Day #13 release which has the Infocom motherlode available. As you would expect from CB, they will all be using the latest versions of the game files.

Day 16 of the AL Advent: Kayden Garth (with fixes!)

December 16, 2018 by muguk

News illustration image We're now into the second half of December, so here's release 16 from the AL advent. 'Kayden Garth' was originally released commercially by EAS Software game with a very strange keyboard control system.

However, CB has come to the rescue and he dived in a fixed some of the game's innards so that you can play this game (his notes are below).

This wasn't a title I was familiar with, so a link to the CPRG Addict's blog was found. The blog author played through most of the C64 version. They managed to map a few of the dungeons and there's a link on the blog page. Maybe you fancy taking up the blog author's challenge of playing the Atari ST version and can confirm some of his suspicions about the C64 port?

Here's the download link for the CB fixed version of Kayden Garth.

Maybe, CB and the above CRPG Addict blog, are being a little bit unkind about this game? Could it be that it is just a flawed gem? It's up to you to rise to that challenge!

Let us know in the reviews section under the Kayden Garth entry in the AL database.

Finally, a quick hint from myself re: hacking the saved game file. It's called PARTY.DAT and it is in the root of the disk / hard-drive folder.

-------------------------------------------------------------------
Now for some extra release notes from CB. They explain the keyboard changes / fixes he has done:

By default this game has the most stupid control scheme there is (keyboard only), that makes the game unplayable.

The original direction keys were awful: North? Press @ South? Press - East? Press ] or West? Press [

So I've fixed that. It now uses a more logical ZQSD (AZERTY) or WASD (QWERTY) control.
I also changed the save key from S to X.

Other keys I've left untouched:
P: Climb a ladder (in dungeons)
N: New game (Caution: there is NO warning, it starts the character creation straight away)
1-4: See character 1-4's status
L: Light a torch (dungeons only)
Space bar: Wait

There might be other controls I missed... Hopefully they are not as screwed up as the original movement keys!

Day 15 : Donkey Kong Jr Game

December 15, 2018 by ST Graveyard

News illustration image Just a small treat today. A conversion of Donkey Kong Jr. from the Nintendo Game and Watch. Made by Neanderthal. This one runs on ST and Falcon.

Download this little game here.

Day 14: The adventures of Maddog Williams

December 14, 2018 by ST Graveyard

News illustration image Here is an obscure and rare adventure game for you all to enjoy : The Adventures of Maddog Williams. Originally cracked by the Replicants and now perfected by CB.

Some words from CB : "I exchanged the password questions with their answers because I'm not sure the version was fully cracked. There is a password check right before the beginning but there should be another one in chapter 4 from what I've read. I did this patch just to be on the safe side!"

Download the game here.

Screenshot of Run the Gauntlet
Random review

RTG is mostly a collection of racing games, and racing games can be good fun. I can remember seeing RTG at an arcade back in 1990. I never played it there, but it did indeed catch my eye from a distance - it was Cleethorphes promenade one cloudy August morning - not a million miles from where the steem authors are now.

June 3, 2005 by Sarek

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Did you know?

The creator of the ST was a guy named Shiraz Shivji, who was also the main engineer behind the Commodore 64.

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